IAP GITLAB

Skip to content
Snippets Groups Projects
Commit f81c1154 authored by ralfulrich's avatar ralfulrich Committed by Ralf Ulrich
Browse files

remy's comments

parent f615942b
No related branches found
No related tags found
No related merge requests found
......@@ -28,7 +28,8 @@ namespace corsika {
auto const end = vT.getPosition(1).getCoordinates();
// write the track to the file
this->write(vP.getPID(), vP.getEnergy(), start, vP.getTime()-vT.getDuration(), end, vP.getTime());
this->write(vP.getPID(), vP.getEnergy(), start, vP.getTime() - vT.getDuration(), end,
vP.getTime());
return ProcessReturn::Ok;
}
......
......@@ -50,8 +50,10 @@ namespace corsika {
inline void TrackWriterParquet::endOfLibrary() { output_.closeStreamer(); }
inline void TrackWriterParquet::write(Code const& pid, HEPEnergyType const& energy,
QuantityVector<length_d> const& start, TimeType const& t_start,
QuantityVector<length_d> const& end, TimeType const& t_end) {
QuantityVector<length_d> const& start,
TimeType const& t_start,
QuantityVector<length_d> const& end,
TimeType const& t_end) {
// write the next row - we must write `shower_` first.
// clang-format off
......@@ -62,11 +64,11 @@ namespace corsika {
<< static_cast<float>(start[0] / 1_m)
<< static_cast<float>(start[1] / 1_m)
<< static_cast<float>(start[2] / 1_m)
<< static_cast<float>(t_start / 1_s)
<< static_cast<float>(t_start / 1_ns)
<< static_cast<float>(end[0] / 1_m)
<< static_cast<float>(end[1] / 1_m)
<< static_cast<float>(end[2] / 1_m)
<< static_cast<float>(t_end / 1_s)
<< static_cast<float>(t_end / 1_ns)
<< parquet::EndRow;
// clang-format on
}
......
......@@ -21,7 +21,8 @@ struct TestWriterTrack : public TrackWriterParquet {
YAML::Node getConfig() const { return YAML::Node(); }
void checkWrite() {
TrackWriterParquet::write(Code::Unknown, 1_eV, {2_m, 3_m, 4_m}, 5_s, {6_m, 7_m, 8_m}, 9_s);
TrackWriterParquet::write(Code::Unknown, 1_eV, {2_m, 3_m, 4_m}, 5_s, {6_m, 7_m, 8_m},
9_s);
}
};
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment