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Commit b5417890 authored by Maximilian Reininghaus's avatar Maximilian Reininghaus :vulcan:
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improvements in Cascade

parent bd26661e
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2 merge requests!96Delete DiscreteProcess.h,!93Improvements in Cascade and FlatExponential
...@@ -14,6 +14,7 @@ ...@@ -14,6 +14,7 @@
#include <corsika/environment/Environment.h> #include <corsika/environment/Environment.h>
#include <corsika/process/ProcessReturn.h> #include <corsika/process/ProcessReturn.h>
#include <corsika/random/ExponentialDistribution.h>
#include <corsika/random/RNGManager.h> #include <corsika/random/RNGManager.h>
#include <corsika/random/UniformRealDistribution.h> #include <corsika/random/UniformRealDistribution.h>
#include <corsika/setup/SetupTrajectory.h> #include <corsika/setup/SetupTrajectory.h>
...@@ -21,6 +22,7 @@ ...@@ -21,6 +22,7 @@
#include <cmath> #include <cmath>
#include <iostream> #include <iostream>
#include <limits>
/** /**
* The cascade namespace assembles all objects needed to simulate full particles cascades. * The cascade namespace assembles all objects needed to simulate full particles cascades.
...@@ -118,8 +120,8 @@ namespace corsika::cascade { ...@@ -118,8 +120,8 @@ namespace corsika::cascade {
fProcessSequence.GetTotalInverseInteractionLength(particle, step); fProcessSequence.GetTotalInverseInteractionLength(particle, step);
// sample random exponential step length in grammage // sample random exponential step length in grammage
std::exponential_distribution expDist(total_inv_lambda * (1_g / (1_m * 1_m))); corsika::random::ExponentialDistribution expDist(1 / total_inv_lambda);
GrammageType const next_interact = (1_g / (1_m * 1_m)) * expDist(fRNG); GrammageType const next_interact = expDist(fRNG);
std::cout << "total_inv_lambda=" << total_inv_lambda std::cout << "total_inv_lambda=" << total_inv_lambda
<< ", next_interact=" << next_interact << std::endl; << ", next_interact=" << next_interact << std::endl;
...@@ -133,7 +135,10 @@ namespace corsika::cascade { ...@@ -133,7 +135,10 @@ namespace corsika::cascade {
} }
LengthType const distance_interact = LengthType const distance_interact =
currentNode->GetModelProperties().ArclengthFromGrammage(step, next_interact); (next_interact == std::numeric_limits<double>::infinity() * 1_g / (1_m * 1_m))
? std::numeric_limits<double>::infinity() * 1_m
: currentNode->GetModelProperties().ArclengthFromGrammage(step,
next_interact);
// determine the maximum geometric step length // determine the maximum geometric step length
LengthType const distance_max = fProcessSequence.MaxStepLength(particle, step); LengthType const distance_max = fProcessSequence.MaxStepLength(particle, step);
...@@ -144,8 +149,8 @@ namespace corsika::cascade { ...@@ -144,8 +149,8 @@ namespace corsika::cascade {
fProcessSequence.GetTotalInverseLifetime(particle); fProcessSequence.GetTotalInverseLifetime(particle);
// sample random exponential decay time // sample random exponential decay time
std::exponential_distribution expDistDecay(total_inv_lifetime * 1_s); corsika::random::ExponentialDistribution expDistDecay(1 / total_inv_lifetime);
TimeType const next_decay = 1_s * expDistDecay(fRNG); TimeType const next_decay = expDistDecay(fRNG);
std::cout << "total_inv_lifetime=" << total_inv_lifetime std::cout << "total_inv_lifetime=" << total_inv_lifetime
<< ", next_decay=" << next_decay << std::endl; << ", next_decay=" << next_decay << std::endl;
......
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