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Adapt `ProcessSequence` so that if cx_select and cx_sum are zero, we don't...
Adapt `ProcessSequence` so that if cx_select and cx_sum are zero, we don't select any interaction instead of the first one. Adapt `Cascade`. In case a discrete interaction has been selected, it will only delete the initial particle from the stack if `interaction` or `decay` have actually returned that they have called an interaction process or a decay process. If this is not the case, which means we did not call `doInteract` or `doDecay`, we will keep the particle on the stack.
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