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namespace cascade;
void
Cascade::Process()
{
Stack s;
if (!s.IsEmpty()) {
s
}
}
void
Cascade::Step(auto& sequence, Particle& particle)
{
double nextStep = sequence.MinStepLength(particle);
Trajectory trajectory = sequence.Transport(particle, nextStep);
sequence.DoContinuous(particle, trajectory);
sequence.DoDiscrete(particle);
}