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Antonio Augusto Alves Junior
corsika
Commits
98f7a4ec
Commit
98f7a4ec
authored
5 years ago
by
ralfulrich
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style guide
parent
79fc8447
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3 changed files
Framework/Cascade/CMakeLists.txt
+2
-1
2 additions, 1 deletion
Framework/Cascade/CMakeLists.txt
Framework/Cascade/Cascade.h
+61
-38
61 additions, 38 deletions
Framework/Cascade/Cascade.h
Framework/Cascade/testCascade.cc
+8
-6
8 additions, 6 deletions
Framework/Cascade/testCascade.cc
with
71 additions
and
45 deletions
Framework/Cascade/CMakeLists.txt
+
2
−
1
View file @
98f7a4ec
...
...
@@ -42,8 +42,9 @@ target_link_libraries (
CORSIKArandom
ProcessSibyll
CORSIKAcascade
ProcessStackInspector
#
ProcessStackInspector
ProcessTrackingLine
ProcessNullModel
CORSIKAstackinterface
CORSIKAprocesses
CORSIKAparticles
...
...
This diff is collapsed.
Click to expand it.
Framework/Cascade/Cascade.h
+
61
−
38
View file @
98f7a4ec
...
...
@@ -16,9 +16,19 @@
#include
<corsika/process/ProcessReturn.h>
#include
<corsika/random/RNGManager.h>
#include
<corsika/random/UniformRealDistribution.h>
#include
<corsika/s
etup/SetupTrajectory
.h>
#include
<corsika/s
tack/SecondaryView
.h>
#include
<corsika/units/PhysicalUnits.h>
#include
<corsika/setup/SetupTrajectory.h>
/* see Issue 161, we need to include SetupStack only because we need
to globally define StackView. This is clearly not nice and should
be changed, when possible. It might be that StackView needs to be
templated in Cascade, but this would be even worse... so we don't
do that until it is really needed.
*/
#include
<corsika/setup/SetupStack.h>
#include
<cmath>
#include
<iostream>
...
...
@@ -35,25 +45,24 @@ namespace corsika::cascade {
* it very versatile. Via the template arguments physics models are
* plugged into the cascade simulation.
*
* <b>Tracking</b> must be a class according to the
* <b>
T
Tracking</b> must be a class according to the
* TrackingInterface providing the functions: <code>void
* Init();</code> and <code>auto GetTrack(Particle const& p)</auto>,
* where the latter has a return type of <code>
* geometry::Trajectory<corsika::geometry::Line or Helix> </code>
*
* <b>ProcessList</b> must be a ProcessSequence.
* <b>
T
ProcessList</b> must be a ProcessSequence.
* TimeOfIntersection(corsika::geometry::Line const& line,
*
* <b>Stack</b> is the storage object for particle data, i.e. with
* Particle class type <code>Stack::ParticleType</code>
*
*
*/
template
<
typename
Tracking
,
typename
ProcessList
,
typename
Stack
>
template
<
typename
T
Tracking
,
typename
T
ProcessList
,
typename
T
Stack
>
class
Cascade
{
using
Particle
=
typename
Stack
::
ParticleType
;
using
Particle
=
typename
T
Stack
::
ParticleType
;
// we only want fully configured objects
Cascade
()
=
delete
;
...
...
@@ -63,8 +72,8 @@ namespace corsika::cascade {
* Cascade class cannot be default constructed, but needs a valid
* list of physics processes for configuration at construct time.
*/
Cascade
(
corsika
::
environment
::
Environment
const
&
env
,
Tracking
&
tr
,
ProcessList
&
pl
,
Stack
&
stack
)
Cascade
(
corsika
::
environment
::
Environment
const
&
env
,
T
Tracking
&
tr
,
T
ProcessList
&
pl
,
T
Stack
&
stack
)
:
fEnvironment
(
env
)
,
fTracking
(
tr
)
,
fProcessSequence
(
pl
)
...
...
@@ -107,15 +116,16 @@ namespace corsika::cascade {
* New particles produced in one step are subject to further
* processing, e.g. thinning, etc.
*/
void
Step
(
Particle
&
particle
)
{
void
Step
(
Particle
&
vParticle
)
{
using
namespace
corsika
;
using
namespace
corsika
::
units
::
si
;
// determine geometric tracking
corsika
::
setup
::
Trajectory
step
=
fTracking
.
GetTrack
(
p
article
);
setup
::
Trajectory
step
=
fTracking
.
GetTrack
(
vP
article
);
// determine combined total interaction length (inverse)
InverseGrammageType
const
total_inv_lambda
=
fProcessSequence
.
GetTotalInverseInteractionLength
(
p
article
,
step
);
fProcessSequence
.
GetTotalInverseInteractionLength
(
vP
article
,
step
);
// sample random exponential step length in grammage
std
::
exponential_distribution
expDist
(
total_inv_lambda
*
(
1
_g
/
(
1
_m
*
1
_m
)));
...
...
@@ -126,7 +136,7 @@ namespace corsika::cascade {
// convert next_step from grammage to length
auto
const
*
currentNode
=
fEnvironment
.
GetUniverse
()
->
GetContainingNode
(
p
article
.
GetPosition
());
fEnvironment
.
GetUniverse
()
->
GetContainingNode
(
vP
article
.
GetPosition
());
if
(
currentNode
==
&*
fEnvironment
.
GetUniverse
())
{
throw
std
::
runtime_error
(
"particle entered void universe"
);
...
...
@@ -136,12 +146,12 @@ namespace corsika::cascade {
currentNode
->
GetModelProperties
().
ArclengthFromGrammage
(
step
,
next_interact
);
// determine the maximum geometric step length
LengthType
const
distance_max
=
fProcessSequence
.
MaxStepLength
(
p
article
,
step
);
LengthType
const
distance_max
=
fProcessSequence
.
MaxStepLength
(
vP
article
,
step
);
std
::
cout
<<
"distance_max="
<<
distance_max
<<
std
::
endl
;
// determine combined total inverse decay time
InverseTimeType
const
total_inv_lifetime
=
fProcessSequence
.
GetTotalInverseLifetime
(
p
article
);
fProcessSequence
.
GetTotalInverseLifetime
(
vP
article
);
// sample random exponential decay time
std
::
exponential_distribution
expDistDecay
(
total_inv_lifetime
*
1
_s
);
...
...
@@ -150,9 +160,8 @@ namespace corsika::cascade {
<<
", next_decay="
<<
next_decay
<<
std
::
endl
;
// convert next_decay from time to length [m]
LengthType
const
distance_decay
=
next_decay
*
particle
.
GetMomentum
().
norm
()
/
particle
.
GetEnergy
()
*
corsika
::
units
::
constants
::
c
;
LengthType
const
distance_decay
=
next_decay
*
vParticle
.
GetMomentum
().
norm
()
/
vParticle
.
GetEnergy
()
*
units
::
constants
::
c
;
// take minimum of geometry, interaction, decay for next step
auto
const
min_distance
=
...
...
@@ -161,33 +170,45 @@ namespace corsika::cascade {
std
::
cout
<<
" move particle by : "
<<
min_distance
<<
std
::
endl
;
// here the particle is actually moved along the trajectory to new position:
// std::visit(
corsika::
setup::ParticleUpdate<Particle>{
p
article}, step);
p
article
.
SetPosition
(
step
.
PositionFromArclength
(
min_distance
));
// std::visit(setup::ParticleUpdate<Particle>{
vP
article}, step);
vP
article
.
SetPosition
(
step
.
PositionFromArclength
(
min_distance
));
// .... also update time, momentum, direction, ...
vParticle
.
SetTime
(
vParticle
.
GetTime
()
+
min_distance
/
units
::
constants
::
c
);
step
.
LimitEndTo
(
min_distance
);
// particle.GetNode(); // previous VolumeNode
p
article
.
SetNode
(
vP
article
.
SetNode
(
currentNode
);
// NOTE @Max : here we need to distinguish: IF particle step is
// limited by tracking (via fTracking.GetTrack()), THEN we need
// to check/update VolumeNodes. In all other cases it is
// guaranteed that we are still in the same volume
// apply all continuous processes on particle + track
corsika
::
process
::
EProcessReturn
status
=
fProcessSequence
.
DoContinuous
(
particle
,
step
,
fStack
);
process
::
EProcessReturn
status
=
fProcessSequence
.
DoContinuous
(
vParticle
,
step
);
if
(
status
==
corsika
::
process
::
EProcessReturn
::
eParticleAbsorbed
)
{
std
::
cout
<<
"Cascade: delete absorbed particle "
<<
p
article
.
GetPID
()
<<
" "
<<
p
article
.
GetEnergy
()
/
1
_GeV
<<
"GeV"
<<
std
::
endl
;
p
article
.
Delete
();
if
(
status
==
process
::
EProcessReturn
::
eParticleAbsorbed
)
{
std
::
cout
<<
"Cascade: delete absorbed particle "
<<
vP
article
.
GetPID
()
<<
" "
<<
vP
article
.
GetEnergy
()
/
1
_GeV
<<
"GeV"
<<
std
::
endl
;
vP
article
.
Delete
();
return
;
}
std
::
cout
<<
"sth. happening before geometric limit ? "
<<
((
min_distance
<
distance_max
)
?
"yes"
:
"no"
)
<<
std
::
endl
;
/*
Create SecondaryView object on Stack. The data container
remains untouched and identical, and 'projectil' is identical
to 'vParticle' above this line. However,
projectil.AddSecondaries populate the SecondaryView, which can
then be used afterwards for further processing. Thus: it is
important to use projectle (and not vParticle) for Interaction,
and Decay!
*/
setup
::
StackView
secondaries
(
vParticle
);
[[
maybe_unused
]]
auto
projectile
=
secondaries
.
GetProjectile
();
if
(
min_distance
<
distance_max
)
{
// interaction to happen within geometric limit
// check whether decay or interaction limits this step
...
...
@@ -195,33 +216,35 @@ namespace corsika::cascade {
std
::
cout
<<
"collide"
<<
std
::
endl
;
InverseGrammageType
const
actual_inv_length
=
fProcessSequence
.
GetTotalInverseInteractionLength
(
p
article
,
step
);
fProcessSequence
.
GetTotalInverseInteractionLength
(
vP
article
,
step
);
corsika
::
random
::
UniformRealDistribution
<
InverseGrammageType
>
uniDist
(
actual_inv_length
);
random
::
UniformRealDistribution
<
InverseGrammageType
>
uniDist
(
actual_inv_length
);
const
auto
sample_process
=
uniDist
(
fRNG
);
InverseGrammageType
inv_lambda_count
=
0.
*
meter
*
meter
/
gram
;
fProcessSequence
.
SelectInteraction
(
p
article
,
step
,
fStack
,
sample_process
,
fProcessSequence
.
SelectInteraction
(
vP
article
,
projectile
,
step
,
sample_process
,
inv_lambda_count
);
}
else
{
std
::
cout
<<
"decay"
<<
std
::
endl
;
InverseTimeType
const
actual_decay_time
=
fProcessSequence
.
GetTotalInverseLifetime
(
p
article
);
fProcessSequence
.
GetTotalInverseLifetime
(
vP
article
);
corsika
::
random
::
UniformRealDistribution
<
InverseTimeType
>
uniDist
(
actual_decay_time
);
random
::
UniformRealDistribution
<
InverseTimeType
>
uniDist
(
actual_decay_time
);
const
auto
sample_process
=
uniDist
(
fRNG
);
InverseTimeType
inv_decay_count
=
0
/
second
;
fProcessSequence
.
SelectDecay
(
particle
,
fStack
,
sample_process
,
inv_decay_count
);
fProcessSequence
.
SelectDecay
(
vParticle
,
projectile
,
sample_process
,
inv_decay_count
);
}
fProcessSequence
.
DoSecondaries
(
secondaries
);
vParticle
.
Delete
();
// last thing in Step function
}
}
private
:
corsika
::
environment
::
Environment
const
&
fEnvironment
;
Tracking
&
fTracking
;
ProcessList
&
fProcessSequence
;
Stack
&
fStack
;
environment
::
Environment
const
&
fEnvironment
;
T
Tracking
&
fTracking
;
T
ProcessList
&
fProcessSequence
;
T
Stack
&
fStack
;
corsika
::
random
::
RNG
&
fRNG
=
corsika
::
random
::
RNGManager
::
GetInstance
().
GetRandomStream
(
"cascade"
);
};
...
...
This diff is collapsed.
Click to expand it.
Framework/Cascade/testCascade.cc
+
8
−
6
View file @
98f7a4ec
...
...
@@ -16,6 +16,7 @@
#include
<corsika/cascade/Cascade.h>
#include
<corsika/process/ProcessSequence.h>
#include
<corsika/process/null_model/NullModel.h>
#include
<corsika/process/stack_inspector/StackInspector.h>
#include
<corsika/process/tracking_line/TrackingLine.h>
...
...
@@ -75,13 +76,13 @@ public:
ProcessSplit
(
HEPEnergyType
e
)
:
fEcrit
(
e
)
{}
template
<
typename
Particle
,
typename
T
>
LengthType
MaxStepLength
(
Particle
&
,
T
&
)
const
{
template
<
typename
Particle
,
typename
T
rack
>
LengthType
MaxStepLength
(
Particle
&
,
T
rack
&
)
const
{
return
1
_m
;
}
template
<
typename
Particle
,
typename
T
,
typename
St
ack
>
EProcessReturn
DoContinuous
(
Particle
&
p
,
T
&
,
St
ack
&
)
{
template
<
typename
Particle
,
typename
T
r
ack
>
EProcessReturn
DoContinuous
(
Particle
&
p
,
T
r
ack
&
)
{
fCalls
++
;
HEPEnergyType
E
=
p
.
GetEnergy
();
if
(
E
<
fEcrit
)
{
...
...
@@ -115,11 +116,12 @@ TEST_CASE("Cascade", "[Cascade]") {
auto
env
=
MakeDummyEnv
();
tracking_line
::
TrackingLine
<
setup
::
Stack
,
setup
::
Trajectory
>
tracking
(
env
);
stack_inspector
::
StackInspector
<
setup
::
Stack
>
p0
(
true
);
// stack_inspector::StackInspector<setup::Stack> stackInspect(true);
null_model
::
NullModel
nullModel
;
const
HEPEnergyType
Ecrit
=
85
_MeV
;
ProcessSplit
p1
(
Ecrit
);
auto
sequence
=
p0
<<
p1
;
auto
sequence
=
nullModel
<<
p1
;
setup
::
Stack
stack
;
cascade
::
Cascade
EAS
(
env
,
tracking
,
sequence
,
stack
);
...
...
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Click to expand it.
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