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QuantityVector.h 4.08 KiB
/**
* (c) Copyright 2018 CORSIKA Project, corsika-project@lists.kit.edu
*
* See file AUTHORS for a list of contributors.
*
* This software is distributed under the terms of the GNU General Public
* Licence version 3 (GPL Version 3). See file LICENSE for a full version of
* the license.
*/
#ifndef _include_QUANTITYVECTOR_H_
#define _include_QUANTITYVECTOR_H_
#include <corsika/units/PhysicalUnits.h>
#include <Eigen/Dense>
#include <iostream>
#include <utility>
namespace corsika::geometry {
/*!
* A QuantityVector is a three-component container based on Eigen::Vector3d
* with a phys::units::si::dimension. Arithmethic operators are defined that
* propagate the dimensions by dimensional analysis.
*/
template <typename dim>
class QuantityVector {
protected:
// todo: check if we need to move "quantity" into namespace corsika::units
using Quantity = phys::units::quantity<dim, double>; //< the phys::units::quantity
// corresponding to the dimension
public:
Eigen::Vector3d eVector; //!< the actual container where the raw numbers are stored
typedef dim dimension; //!< should be a phys::units::dimension
QuantityVector(Quantity a, Quantity b, Quantity c)
: eVector{a.magnitude(), b.magnitude(), c.magnitude()} {}
QuantityVector(Eigen::Vector3d pBareVector)
: eVector(pBareVector) {}
auto operator[](size_t index) const {
return Quantity(phys::units::detail::magnitude_tag, eVector[index]);
}
auto norm() const {
return Quantity(phys::units::detail::magnitude_tag, eVector.norm());
}
auto squaredNorm() const {
using QuantitySquared =
decltype(std::declval<Quantity>() * std::declval<Quantity>());
return QuantitySquared(phys::units::detail::magnitude_tag, eVector.squaredNorm());
}
auto operator+(QuantityVector<dim> const& pQVec) const {
return QuantityVector<dim>(eVector + pQVec.eVector);
}
auto operator-(QuantityVector<dim> const& pQVec) const {
return QuantityVector<dim>(eVector - pQVec.eVector);
}
template <typename ScalarDim>
auto operator*(phys::units::quantity<ScalarDim, double> const p) const {
using ResQuantity = phys::units::detail::Product<ScalarDim, dim, double, double>;
if constexpr (std::is_same<ResQuantity, double>::value) // result dimensionless, not
// a "Quantity" anymore
{
return QuantityVector<phys::units::dimensionless_d>(eVector * p.magnitude());
} else {
return QuantityVector<typename ResQuantity::dimension_type>(eVector *
p.magnitude());
}
}
template <typename ScalarDim>
auto operator/(phys::units::quantity<ScalarDim, double> const p) const {
return (*this) * (1 / p);
}
auto operator*(double const p) const { return QuantityVector<dim>(eVector * p); }
auto operator/(double const p) const { return QuantityVector<dim>(eVector / p); }
auto& operator/=(double const p) {
eVector /= p;
return *this;
}
auto& operator*=(double const p) {
eVector *= p;
return *this;
}
auto& operator+=(QuantityVector<dim> const& pQVec) {
eVector += pQVec.eVector;
return *this;
}
auto& operator-=(QuantityVector<dim> const& pQVec) {
eVector -= pQVec.eVector;
return *this;
}
auto& operator-() const { return QuantityVector<dim>(-eVector); }
auto normalized() const { return (*this) * (1 / norm()); }
auto operator==(QuantityVector<dim> const& p) const { return eVector == p.eVector; }
};
} // namespace corsika::geometry
template <typename dim>
auto& operator<<(std::ostream& os, corsika::geometry::QuantityVector<dim> qv) {
using Quantity = phys::units::quantity<dim, double>;
os << '(' << qv.eVector(0) << ' ' << qv.eVector(1) << ' ' << qv.eVector(2) << ") "
<< phys::units::to_unit_symbol<dim, double>(
Quantity(phys::units::detail::magnitude_tag, 1));
return os;
}
#endif