#include <Units/PhysicalUnits.h> #include <fwk/Vector.h> #include <fwk/CoordinateSystem.h> #include <fwk/Point.h> #include <fwk/Helix.h> #include <cstdlib> #include <iostream> #include <array> using namespace phys::units; using namespace phys::units::io; // support stream << unit using namespace phys::units::literals; // support unit literals like 5_m; int main() { CoordinateSystem root; fwk::Point const r0(root, {0_m, 0_m, 0_m}); auto const omegaC = 2 * M_PI * 1_Hz; fwk::Vector<speed_d> vPar(root, {0_m / second, 0_m / second, 10_cm / second}); fwk::Vector<speed_d> vPerp(root, {1_m / second, 0_m / second, 0_m / second}); fwk::Helix h(r0, omegaC, vPar, vPerp); auto constexpr t0 = 0_s; auto constexpr t1 = 1_s; auto constexpr dt = 1_us; auto constexpr n = long((t1 - t0) / dt) + 1; auto arr = std::make_unique<std::array<std::array<double, 4>, n>>(); auto& positions = *arr; for (auto [t, i] = std::tuple{t0, 0}; t < t1; t += dt, ++i) { auto const r = h.GetPosition(t).GetCoordinates(); positions[i][0] = t / 1_s; positions[i][1] = r[0] / 1_m; positions[i][2] = r[1] / 1_m; positions[i][3] = r[2] / 1_m; } std::cout << positions[n-2][0] << " " << positions[n-2][1] << " " << positions[n-2][2] << " " << positions[n-2][3] << std::endl; return EXIT_SUCCESS; }