#ifndef _include_PhysicalUnits_h_ #define _include_PhysicalUnits_h_ #include <fwk/PhysicalConstants.h> #include <phys/units/io.hpp> #include <phys/units/quantity.hpp> /** * @file PhysicalUnits * * Define _XeV literals, alowing 10_GeV in the code. */ namespace phys { namespace units { namespace literals { QUANTITY_DEFINE_SCALING_LITERALS(eV, energy_d, magnitude(constants::eV)) } } // namespace units } // namespace phys namespace fwk { using namespace phys::units; //namespace literals = phys::units::literals; //namespace quantity { using Length = phys::units::quantity<phys::units::length_d, double>; using Time = phys::units::quantity<phys::units::time_interval_d, double>; using Speed = phys::units::quantity<phys::units::speed_d, double>; using Frequency = phys::units::quantity<phys::units::frequency_d, double>; using ElectricCharge = phys::units::quantity<phys::units::electric_charge_d, double>; using Energy = phys::units::quantity<phys::units::energy_d, double>; //} // namespace quantity } // end namespace fwk // we want to call the operator<< without namespace... I think using namespace phys::units::io; #endif