From c565d50ce7f7cb0d87054b8456fbee942ea57c71 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Andr=C3=A9=20Schmidt?= <upwli@student.kit.edu>
Date: Tue, 14 Jul 2020 19:43:00 +0200
Subject: [PATCH] possible addition of different magnetic fields

---
 Framework/Cascade/Cascade.h | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/Framework/Cascade/Cascade.h b/Framework/Cascade/Cascade.h
index bc13b3ac4..919d1845e 100644
--- a/Framework/Cascade/Cascade.h
+++ b/Framework/Cascade/Cascade.h
@@ -227,8 +227,8 @@ namespace corsika::cascade {
       auto magMaxLength = 1_m / 0;
       auto directionAfter = directionBefore;
       if (chargeNumber != 0) {
-        // auto magneticfield = currentLogicalNode->GetModelProperties().
-                                GetMagneticField(vParticle.GetPosition());
+        /* auto magneticfield = currentLogicalNode->GetModelProperties().
+                                GetMagneticField(vParticle.GetPosition()); */
         auto magneticfield = corsika::geometry::Vector(fEnvironment.GetCoordinateSystem(),
                                                        0_uT, 50_uT, 0_uT);
         geometry::Vector<SpeedType::dimension_type> const velocityVerticalMag =
-- 
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